OTOY’s Octane X for Macs now available at the App Store
OTOY has at last introduced one of the movie industry’s most important graphics rendering tools to the Mac, introducing Octane X via the Mac App Store.
A great leap forward for the Mac
You may recall when Apple gave a few moments to a preview of Octane at WWDC. This was really, really big news at the time as it meant one of the industry’s leading tools, which has been powering movie studios for year was coming to the Mac.
Now it is here and available at the Mac App Store.
Years of work
Octane X on the Mac App Store brings the industry’s first and fastest spectrally-correct GPU rendering platform OctaneRender to creative workflows across the Apple ecosystem including visual effects, motion graphics, gaming, design, concept art and architectural visualization.
he latest release follows years of work to rebuild Octane Xfrom the ground up, optimized for maximum performance with the Apple’s Metal API. Octane X features full pixel parity with OctaneRender 2020 and later, making state of the art cinematic rendering available natively for the first time in macOS.
Available for free
The new Octane X app, available for free in the Mac App Store, brings all Octane X Enterprise standalone features to every Mac running macOS Big Sur, alongside two new exclusive offers of Octane X Prime and Enterprise subscriptions, each free for one year, with access to the full suite of Octane X plug-in integrations across the industry’s leading 3D content creation tools including Cinema4D, SketchUp, Maya, Houdini, Blender, Modo, Nuke, Unreal Engine and Unity.
Subscriptions and M1 chips
Users of MacBook Pro, iMac Pro and Mac Pro will have access to a full year of Octane X Enterprise, including RNDR, the industry’s first distributed blockchain GPU rendering platform.
All other Macs including models powered by the Apple M1 chip, and the latest AMD and Intel integrated graphics on macOS Big Sur 11.1 and later, will have 1 year access to Octane X Prime, including access to all Octane X DCC integrations.
The release also means Mac users gain single-click access to all the tools needed to package and render their artwork on the RNDR network enabling Mac artists to simply and effortlessly publish their NFT CryptoArt on the blockchain.
What OTOY had to say
OTOY Founder and CEO, Jules Urbach said:
“Apple has always had a special place in our hearts as the company that made personal and mobile computing widely accessible. We are thrilled to usher in the next generation of creativity with Octane X now available for free for millions of artists across the Apple ecosystem. Octane X on macOS enables artists to harness the power of GPU accelerated cinematic path-tracing across millions of Mac systems for the first time.”
He added: “For the past decade, OctaneRender has been democratizing visual effects, leveraging the power of GPU rendering to enable anyone with a creative vision to realize their imagination.
With Octane, we have seen our users create remarkable films, design new products, publish everyday renders that have transformed the social media landscape, and now, build careers creating blockchain digital art through the RNDR cloud service, which for the first time, will be offered for free to all artists using Octane X on pro Mac systems.”
Octane X for macOS Metal Features
- Completely rewritten mesh geometry engine optimized for AMD GPUs, supporting hundreds of millions of unique primitives per mesh instance, at high performance.
- Near perfect linear scaling of rendering speed with multiple GPU configurations, including eGPUs connected over Thunderbolt 3.
- Octane X RNDR server / Mac Pro as a render node: Leveraging 20Gb/s dual interconnect – the Mac Pro approaches InfiniBand interconnect speeds – and Octane X on Mac Pro will support up to 400 GPUs over network rendering.
The full Octane X feature list can be viewed here. Today’s release of Octane X for macOS Big Sur is also available for all current OctaneRender Studio and Enterprise subscribers.
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